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INI File  |  2010-09-05  |  2KB  |  69 lines

  1. [preset00]
  2. fGammaAdj=2.700000
  3. fDecay=0.970000
  4. fVideoEchoZoom=2.000000
  5. fVideoEchoAlpha=0.000000
  6. nVideoEchoOrientation=0
  7. nWaveMode=7
  8. bAdditiveWaves=0
  9. bWaveDots=0
  10. bModWaveAlphaByVolume=0
  11. bMaximizeWaveColor=1
  12. bTexWrap=1
  13. bDarkenCenter=0
  14. bMotionVectorsOn=0
  15. bRedBlueStereo=0
  16. nMotionVectorsX=12
  17. nMotionVectorsY=9
  18. bBrighten=0
  19. bDarken=0
  20. bSolarize=0
  21. bInvert=0
  22. fWaveAlpha=1.000000
  23. fWaveScale=0.634243
  24. fWaveSmoothing=0.100000
  25. fWaveParam=0.000000
  26. fModWaveAlphaStart=0.750000
  27. fModWaveAlphaEnd=0.950000
  28. fWarpAnimSpeed=1.000000
  29. fWarpScale=1.331000
  30. fZoomExponent=1.000000
  31. fShader=0.000000
  32. zoom=1.004960
  33. rot=0.000000
  34. cx=0.500000
  35. cy=0.500000
  36. dx=0.000000
  37. dy=0.000000
  38. warp=0.000156
  39. sx=0.999666
  40. sy=0.999900
  41. wave_r=0.650000
  42. wave_g=0.650000
  43. wave_b=0.650000
  44. wave_x=0.500000
  45. wave_y=0.380000
  46. per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
  47. per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
  48. per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
  49. per_frame_4=q1 = (cx*2-1) + 0.62*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
  50. per_frame_5=q2 = (cy*2-1) + 0.62*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
  51. per_frame_6=q3 = (cx*2-1) + 0.62*( 0.60*sin(0.174*-time) + 0.40*sin(0.364*time) );
  52. per_frame_7=q4 = (cy*2-1) + 0.62*( 0.60*sin(0.234*time) + 0.40*sin(0.271*-time) );
  53. per_frame_8=decay = decay - 0.01*equal(frame%5,0);
  54. per_pixel_1=du = x*2-1 - q1;
  55. per_pixel_2=dv = y*2-1 - q2;
  56. per_pixel_3=dist = sqrt(du*du+dv*dv);
  57. per_pixel_4=ang2 = atan2(du,dv);
  58. per_pixel_5=mult = 0.008/(dist+0.4);
  59. per_pixel_6=dx = mult*sin(ang2-1.5);
  60. per_pixel_7=dy = mult*cos(ang2-1.5);
  61. per_pixel_8=du = x*2-1 - q3;
  62. per_pixel_9=dv = y*2-1 - q4;
  63. per_pixel_10=dist = sqrt(du*du+dv*dv);
  64. per_pixel_11=ang2 = atan2(du,dv);
  65. per_pixel_12=mult = 0.008/(dist+0.4);
  66. per_pixel_13=dx = dx + mult*sin(ang2+1.5);
  67. per_pixel_14=dy = dy + mult*cos(ang2+1.5);
  68. fRating=2.000000
  69.